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  • Blueprints Files Archive


     Some of my favorite archive sites are disappearing, hence the addition of a files archive here at Blueprints. It is my goal to list every Blueprints file reference here so that Blueprints is no longer dependent on links to sites that are quickly disappearing from the Internet. Now that I've created this archive, I am wondering how I went so long without one!

    To download DyerMaker's Maps, check out this page!


    Filename

    Text

    Size

    Author

    Description

    ROTATOR

    Textfile

    149k

    DyerMaker

    This is ROTATOR, an example map I created for people to better understand rotating brushes in Mega. Read the Textfile for more info.

    EXAMPLE1

    Textfile

    34k

    DyerMaker

    Example map of a detpackable wall. Comes with text, map, and BSP.

    FACESHOT

    Textfile

    876 bytes

    Armin Rigo

    Animated face texture example map. Comes with text, map and BSP.

    QBSP256c

    Readme

    64k

    Tom Grandgent

    A better QBSP than what comes with Worldcraft, but does not support multiple WAD files, get TreeQBSP for that.

    TreeQBSP

    Readme

    73k

    Greg Lewis

    TreeQBSP fixes old QBSP's "max map planes" error, also supports multiple WAD files.

    TFTexts

    (none)

    24k

    Archive by DyerMaker

    Robin Walker's text files covering entities in Team Fortress. Contains TFENTREF.TXT and TFORTMAP.TXT (2.7 release)

    Rvis

    Readme

    36k

    Antony Suter, TFS

    A faster VIS. Decreases VIS times by 40%.

    Ented

    Readme

    131k

    Raistlan

    Entity Editor by Raistlan. Check out his home site for more info.

    Quake.FGD with Mega TF Entities

    (none)

    4k

    DyerMaker

    This is a copy of DyerMaker's Quake.FGD file (be sure to save a copy of your old one). Put this in your Worldcraft directory, and WC will list TF ambients as well as Mega-TF ambients in the entity box. (If you've modified your FGD then you know how to extract the Mega ambients from this file)

    Entitys

    Textfile

    39k

    Cocker

    Cocker sent this to me. You don't need the backpack.mdl, that comes with Quake. Includes 2 flags, 2 capture points,1 backpack and 2 team respawns.

    DSS

    Textfile

    188k

    Armstrong

    Dynamic Sizing System example map by Armstrong. This map caters to the number of players on a server.