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  A thousand years ago, the White Robe Wizard Ceberon published a text entitled, 'The Art of War.'   This text was a compilation of advice and articles on combat tactics and how to stay alive in Algoron.  It gained a rapid popularity, and soon copies of the book could be found in the backpacks of nearly every squire, cutthroat, and apprentice in the realm.    The text held much useful information in the ways of clanned life, and was a compilation of articles from many prominent warriors of the time.

  It was lost during the great Cataclysm, when the continents split.  But a copy was recently recovered by an ingenious Conclave apprentice who travelled back in time and purchased a copy from Thaellor the shopkeep in Ancient Thalos.   If you would like to add to his wisdom, please e-mail dslchronicler@hotmail.com.     Nearly any article on pkilling that you submit will be published.   After reviewing your addition, it shall be included as a chapter within this text.   Your name and tactics will become known by all of the military minds in Algoron.   Even though this advice was written a millenia ago, it remains timely.   Without further ado, here then are the complete pages of 'The Art of War.'

General Tips for Living.
How to Level and Live.
How to Search for those you don't like.
How to keep those you don't like from running.
How to make those you don't like, very dead.
How to live after they die.
All about wimpy.
How to fight AS and AGAINST certain classes.
All about triggers.
A tintin trigger example.
A tintin stats roller (the best).
How to not get denied. (On suggestion from Scorn)
General PK tactics from: Arram
Running tactics from: Malachy
Assassins: Nightblade Tactics by Nag'shuggoth
Warlocks: Wild Magic Power by Langlief
A Treatise on the Weapons of Algoron by Bivrip Dissengulp





Thank you

Penned By: Raiolu, Xyion, Dave, Ceberon, Halisthanis, and many others.

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This text has been opened times since the Great Cataclysm.
(July 30, 1998)